![]() ![]() ![]() The best example of this would be Onavo Extend, available on Android. There are several services that allow you to compress the data you receive so that it won’t tax your data. You can set your data usage cycle, the mobile data limit, check the culprits that is sucking most of the bandwidth and even set your mobile data connection to automatically turn off once the limit has been breached. ![]() You can set the amount of your quota, and when you would like the app to alert you on your data usage.Īs mentioned in the previous point, Android has its own built in data manager (Settings > Data Usage). On iOS, download My Data Manager, a useful app that will monitor your phone’s data usage. That is why you should set an alarm to alert you when you are using too much of your quota. When out and about, you will tend to forget to monitor your data usage. The more you understand about where your data is going, the better you can manage your quota.Īndroid devices come with their built-in monitoring feature but you can also opt for apps to help you with this. To be precise, you should monitor which apps are using most of the data and exactly how much it is using. When you have a mobile data quota, the first thing you want to do is monitor your data usage. ![]() It's always a good idea to keep track of your mobile data usage so you can avoid exceeding. ![]()
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![]() I got quite a few wins by bookmarking some custom stunt races - the more click-bait-y the title, the better: INSANE JUMPS or BIGGEST RAMP, etc. Some alternative ideas to the booooring and low paying "Criminal Records" race: 1) Relevant, Reposted, Repetitive, Stolen Content, or Solicitation 2) Be Respectful 3) Descriptive Titles, Use the Appropriate Flair 4) Low Effort Submissions 5) No Discussion of Cheating or Glitches 6) Heist/Crew Recruitment And Looking For Players/Crews 7) Disallowed YouTube/Video Content 8) Question Posts And The FAQ Weekly Question Thread 9) Screen Capturing 10) Moderator Discretion The moderators of /r/gtaonline reserve the right to remove any post or comment at our own discretion or if they break the rules. Please read the full rules before you post. ![]() ![]() Join the r/GTAOnline Official Discord server! Check if your question is already answered Grand Theft Auto Online will continually expand and evolve over time with a constant stream of new content, creating the first ever persistent and dynamic GTA game world. ![]() ![]() Grand Theft Auto Online is a dynamic and persistent open world for up to 30 players that begins by sharing content and mechanics with Grand Theft Auto V, but continues to expand and evolve with content created by Rockstar and other players. ![]() ![]() ![]() I think it'll be a good idea to have a mod that increases item weight so it forces you to have a 'realistic' amount of stuff on you at once. I'm constantly managing my inventory because it seems that I have too many items even though I store all items that I don't need in my horse. I store my cooking pot, tents, firewood, woodcutter's axe, pickaxe, pelts, raw meat and tanning rack in my horse (Convenient Horses). 鈥ent, firewood, wood chopping axe (Frostfall) I'd actually like to be limited as to what and how many items I can carry at once. I was wondering if there is a mod that increases the weight of most items in the game for immersive purposes. ![]() ![]() If vehicle has a siren, switches on or off siren. Scramjet) and deploying Proximity Mines (e.g. If passenger, switches to internal seat weapon position.Īctivates abilities for certain vehicles, such as counter-measures (e.g. If driver, switches to passenger-side weapon position must be stationary. Slide into seat beside player with a mounted weaponĭependant on vehicle's mounted weapon position. Low beam/High beam mode only available at night. If active weapon selected/available, or alternative onboard turret (driver only) Locks to category to mouse scroll selected weapon class Repeated taps scroll through different weapons of the same class Turn weapon attachment flashlights on/offġ = Unarmed (Fist), 2 = Meele Weapon, 3 = Shotgun, 4 = Heavy Weapon, 5 = Special Weapon (Thrown weapons and Jerry Can), 6 = Pistol, 7 = SMG, 8 = Assualt Rifle, 9 = Sniper Rifle Stand near weapon position or climb up onto roof for rooftop-mounted weapon, then hold F. ![]() ![]() ![]() (Holding switches to Sprint, canceling Stealth Mode)Įnter vehicle's mounted weapon position when solo. ![]() When diving, controls become inverted W = descend, S = surface Forward, strafe left, backwards, strafe right ![]() ![]() ![]() "It's not balanced, not immersive, and might even affect the non-unique weapons carried by enemies you find in the wild or on stores. "This mod allows you to craft and attach any non-melee weapon mod, on any non-melee weapon," says LucasGod. ![]() ![]() Here's those three monstrous machines and more in action: ![]() Or Recoil Compensated Huge Rapid Gatling Laser wild. I'm talking Targeting Huge Target Seeking Fat Man wild. Any Mod Any Weapon created by 'LucasGod', on the other hand, lets you go wild. In normal circumstances, Fallout 4 only allows you to tack a set number of weapon modifications onto your chosen firearm. The Any Mod Any Weapon mod for Fallout 4 asks: what's stopping you? Imagine if you turned up with, I dunno, an Electrified Triple Barrel Minigun? They'd shit an irradiated brick for sure. And with no crafting restrictions, you could teach those Super Mutant Ancient Behemoths obnoxiously roaming the Commonwealth a serious lesson. Ever been sat in front of a Weapons Workbench with a tonne of material, wishing you were free to craft whatever the hell you wanted? Sure you have. ![]() ![]() ![]() The emission starts, the pseudogiant and monolith are destroyed. I run as fast as I can, jump up a ladder and hide in a tiny room. I unload a clip into it, but it's no match. ![]() I'm in the wilderness near radar with only one nearby location. ![]() Then I hear the thunder: Emission coming. Now I'm fully upgraded and can snipe them in the night. Thinking about starting a war with the military and bandits again though. It's a little crash-happy with no apparent reason (my guess is full simulation a-life, but could just be a wine bug logs don't have traces), but generally it's fine. I now have a nearly fully upgraded SEVA, I'm a loner who is, surprisingly, neutral or friendly with all factions except monolith. I gave up on the dynamic hud, mainly because it was a pain to see which ammo I was using. ![]() ![]() ![]() Which is going to be based off 13-page draft of Tolkien.) We start off with first age. Quite possibly, mod will turn into involve all ages in long run. Overhaul to some of the downfalls of the RPG mechanics already existing in-game. ![]() ![]() We will allow players to actually witness key events in the lore history such as Nirnaeth Arnoediad, War of the Wrath, Sinking of Beleriand or other stories such as Beren & Luthien, Fall of Gondolin or Children of Hurin. Being able to timelapse between different timelines within ages after completion of certain events within the game. Other total conversion mods include TerraFirmaCraft, GregTech 5 and 6. Although it was not originally created as a total conversion mod, but it later morphed into one. The first major total conversion mod was Better Than Wolves. We are somewhat 30+ people strong commited to bring the world of Beleriand and we will focus a lot on narrative design, RPG elements of the game and story-telling. Total conversion is a term used to describe mods that replace vanilla Minecrafts mechanics and progression with their own, greatly changing the way the game is played. ![]() We are developing a total-conversion of Silmarillion by J.R.R Tolkien for a game called Mount&Blade II: Bannerlord.Īhm - this is my 6th RPG game/mod so far but so I just wanted to hear out your opinions. ![]() ![]() ![]() While other companies like Activision are working on different engines for each Call of Duty, and Epic Games is moving onto Unreal Engine 5, Valve has stayed content with their titles. Valve’s Source engine is something of a masterpiece in game design, while it was high end when Half-Life 2 launched on steam for the first time, the thing about the source engine is that it’s one of the most long-lasting engines when it comes to PC gaming. By Cole Travis in General | Sep, 10th 2021 ![]() ![]() ![]() ![]() These structures could even be organized into entire cities run by players. ![]() The game offered the opportunity for players to meet famous Star Wars NPCs, travel in their own landspeeders, speeder bikes and swoops, control economies, earn fame and fortune (or infamy and notoriety), obtain rare items, artifacts and trinkets, and build, own and decorate their own structures, including houses, cantinas and guild halls. Players of Star Wars Galaxies could use their characters' skills and special abilities to attack targets, complete quests/missions, craft useful items, and/or entertain other players. During character creation, players could choose from ten different species and nine different primary professions, all of which were mentioned in various Star Wars media. The game world consisted of several different planets borrowed from the fictional Star Wars universe with a timeline set between the Episode IV: A New Hope and Episode V: The Empire Strikes Back movies. Star Wars Galaxies was a sci-fi MMORPG from Sony Online Entertainment and LucasArts initially released as Star Wars Galaxies: An Empire Divided. ![]() ![]() ![]() Since I also recently got the Sunset Invasion DLC, I was basically trying to expand fast enough within two centuries before the Aztecs landed in Western Europe potentially starting an "end of the modern world" alternate history scenario in a game event similar to the emergence of the Golden Horde/Ilkhanate/Timurds except from the other side of the map. From there I began restoring the Roman Empire's borders (from Augustus Caesar's reign), since a new major decision available in Legacy of Rome is to actually replace the Byzantine Empire with the true Roman Empire once you have its borders restored. ![]() The Legacy of Rome DLC particularly had me vying for control over the Byzantine Empire with my new Sicily-based dynasty. ![]() My Byzantine Empire went Catholic, since I figured it'd be easier to expand east with a united Christendom. So basically you can start off a lowly Count with a never-before heard person/dynasty (thanks Ruler Designer) and actually expand and build your Kingdom or Empire from scratch. One thing I love about Crusader Kings II is the amount of flexibility they give for the player's Grand Campaign options, enabling the player to essentially start as a anyone, whether it be an Emperor or a Count. ![]() |
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